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>
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VTOL VR
OPORD Template Example
Task Organization
1. SITUATION
Enemy forces
•
Composition
•
Disposition
•
Strength
•
Support
•
Probable Enemy COA (Course Of Action)
Friendly forces
•
Composition
•
Disposition
•
Strength
•
Support
Environment
•
Terrain (OCOKA) + Weather
Attachments and detachments
•
Troops you have gained/lost
2.
MISSION
• Who
• What
• When
• Where
• Why
3.
EXECUTION
Concept of Operations
•
Planning
•
Infiltration
•
AoO (Actions on the OBJ)
•
Exfiltration
Tasks to other combat and combat support units
•
Critical logistical information required to sustain the unit during the operation.
Coordinating instructions
•
Coordination/control for sub-units to accomplish task (MEDEVAC, CAS, engineer obstacle reduction).
4.
SERVICE SUPPORT
Materiel and services
• Ammo
• Supplies
• Equipment
Health service support
• MEDEVAC plans
• Medical capabilities
5.
COMMAND AND SIGNAL
Command
• Chain of Command
Signal
• Primary/alternate forms of communication
Below is an slightly different version
Task Organization
This section is meant to describe
your
organization.
Example: Infantry Platoon with 3 Rifle Squads; a Weapons Squad and a PltHQ section.
Situation
1. SITUATION
a.
Enemy Forces
Composition:
Who are you fighting?
What type of unit(s) are on the battlefield?
Disposition:
What
posture
are Enemy forces in (defensive, patrolling, improved fortification, unaware, etc)?
Strength
:
What
size
is the Enemy force (Squad, Platoon, Company)?
Support
:
What
type
of support does the Enemy possess (CAS, artillery, engineers, recon, special operations)?
Probable Enemy Course of Action
Example below
b.
Friendly forces
• Same as above but regarding YOUR side and minus the COA section
c.
Environment
Terrain:
Use
OCOKA
•
O
bservation and Fields of Fire
•
C
over and Concealment
•
K
ey or Decisive Terrain
•
A
venues of Approach
Weather:
How will weather affect the mission (moonlight, will the rising sun 'skylight' you, fog, rain)?
d.
Attachments and detachments
Troops from
other
units that are given to you or troops of yours that have been given to
other
units
e.
Assumptions
what are the
known
facts vs. assumed facts?
• K
nown Enemy ORBAT (known)
• L
ikely Enemy positions (assumed)
Mission
2. MISSION
Answers the 5 W's - Who, What, Where, When and Why?
Who
• Which unit is tasked with the mission/event?
What
•
What are the mission objectives?
Where
• In which location is the mission/event taking place?
When
• What is the mission event/timeline?
Why
What is the goal/end state of the mission/event?
Example:
Execution
3. EXECUTION
a.
Concept of Operation
Phase 1 - Planning
1
. Receive an order (verbal/written WARNO or OPORD)
2
. Conduct a map recon to identify:
•
Known/suspected enemy position(s)
•
Current friendly position(s)
•
Infil/exfil route(s)
•
Primary/alternate (HLZ/PZ/DZ)
•
Other important information
3
. Conduct recon ('eyes on', aerial, UAV/UGV)
Phase 2 - Infiltration
4
. Pick a Primary/Alternate infiltration route based on the known threat(s)
5
. Make the infiltration method appropriate to the situation (SDV for maritime operations, HALO for air operations)
Phase 3 - Actions on the OBJ
6
. Are you establishing a support-by-fire position?
7. Based on the mission goal, what needs to be done once on the objective?
8
. Are special teams needed (Demo, EPW, first aid)?
9
. Coordinating support by fire (SBF) to 'shift' and 'lift' fires
Phase 4 - Exfiltration
10
. Pick a
different
Primary/Alternate exfiltration route based on the known threat(s)
b.
Tasks to other combat and combat support units
11
. List and explain how supporting unit(s) will assist your main effort
Service and Support
4. SERVICE SUPPORT
a.
Materiel and services
1
. How are you going to sustain the mission?
• Ammunition
• Equipment
• Repairs
b.
Health service support
2
. What is the casualty evacuation/medical treatment plan?
Command and Signal
5. COMMAND AND SIGNAL
a.
Command
1.
Who is in charge of what?
•
Air Commander
•
Ground Commander
•
Supply/service Commander
•
Section Leaders
2.
What is the chain of command ?
•
SQD LDR---> Alpha TL---> Bravo TL---> senior enlisted Soldier
b.
Signal
3.
What primary communication is to be used?
•
Radio
4.
What alternate communication is to be used?
•
Verbal commands
•
Smoke/flares
Annex List
Annex A (Task Organization)
Annex B (Intelligence)
• Appendix 1 (Intelligence Estimate)
• Appendix 2 (Intelligence Synchronization Plan)
• Appendix 3 (Counterintelligence)
• Appendix 4 (Weather)
• Appendix 5 (IPB Products)
Annex C (Operation Overlay)
Annex D (Fire Support)
• Appendix 1 (Air Support)
• Appendix 2 (Field Artillery Support)
• Appendix 3 (Naval Gunfire Support)
Annex E (Rules of Engagement)
• Appendix 1 (ROE Card)
Annex F (Engineer)
• Appendix 1 (Obstacle Overlay)
• Appendix 2 (Environmental Considerations)
• Appendix 3 (Terrain)
• Appendix 4 (Mobility/Countermobility/Survivability Execution Matrix and Timeline)
• Appendix 5 (Explosive Ordnance Disposal)
Annex G (Air and Missile Defense)
Annex H (Command, Control, Communication, and Computer Operations)
Annex I (Service Support)
• Appendix 1 (Service Support Matrix)
• Appendix 2 (Service Support Overlay)
• Appendix 3 (Traffic Circulation and Control)
- Tab A (Traffic Circulation Overlay)
- Tab B (Road Movement Table)
- Tab C (Highway Regulation)
• Appendix 4 (Personnel)
• Appendix 5 (Legal)
• Appendix 6 (Religious Support)
• Appendix 7 (Foreign and HostNation Support)
• Appendix 8 (Contracting Support)
• Appendix 9 (Reports)
Annex J (Nuclear, Biological, and Chemical Operations)
Annex K (Provost Marshal)
Annex L (Intelligence, Surveillance, and Reconnaissance Operations)
• Appendix 1 (ISR Tasking Plan/ Matrix.)
• Appendix 2 (ISR Overlay)
Annex M (Rear Area and Base Security)
Annex N (Space)
Annex O (Army Airspace Command and Control)
Annex P (Information Operations)
• Appendix 1 (OPSEC)
• Appendix 2 (PSYOP)
• Appendix 3 (Military Deception)
• Appendix 4 (Electronic Warfare)
• Appendix 5 (IO Execution Matrix)
Annex Q (Civil-Military Operations)
Annex R (Public Affairs)
Only the Annexes relevant are to be used.
For Arma 3,
some
important Annexes include:
• Annex F
• Annex H
• Annex L
Annex Example
Annex H - Communication
Task Organization
1 Commo TL; 2 radio operators
1. Situation
• Enemy: Does NOT posses EW (Electronic Warfare)
• Friendly: Have short/long range radios at a different FOB and must be transported to the COP
2. Mission
• To deliver constant radio coverage and secure from Enemy interceptions
3. Execution
• Have radios available at the COP
• Have 1 radio operator for every friendly SQD to facilitate communications
4. Service and Support
• Assist the SQD as needed in the field and at the COP to maintain radio communications
• 5. Command and Signal
• Leader Chain of Command
+ SDQ LDR
+ Alpha TL
+ Bravo TL
• Call signs
+ SQD LDR - Alpha1
+ Alpha TL - Alpha 1a
+ Bravo TL - Alpha 1b
• Frequencies
+ PLT Net FM 30
+ SQD Net FM 30.1
+ Team Speak VON
Rehearse Mission
After briefing the OPORD, the team leader(s) conducts rehearsals:
•
Obstacle negotiation
•
Movement formations
•
Security halt procedures
•
Actions at danger areas
•
Actions on enemy contact such as chance, near/far ambush, sniper, air attack, indirect fire
• Terrain model
• Loading/unloading procedures at the infiltration/extraction site
• Special actions (as required)
• Use of new or unfamiliar equipment
• Actions at recovery points or contact points
• Actions in the absence of a communications plan
Home
Official Policies
Mods
FAQ
Resources & YouTube
Key Writings & Principles
FACTIONS & BRANCHES
BLUFOR
>
U.S. Army Special Forces
Brigade Combat Teams
U.S. Army Special Operations Aviation Command
U.S. Air Force Special Warfare
Battle Staff
OPFOR
INDFOR
About
History of our Community
Battles & Operations
Previous Operations (PS4)
Previous Operations (PC)
The Handbook
Tactical Handbook
>
Introduction
Basic Infantry Skills
The Company
Attachments
Communication
Leadership
Battle Drills
Tactics
Ground Vehicles
Aircraft
Combined Arms
Specializations
Conclusion
Tactical Index
>
Gameplay
>
Adversarial
Cooperative
ACE Interact
AFK
Area of Operations
Callsigns
>
Callsigns
Air Net
Alpha
Vehicles
>
AH-6
APC
Air Transport
Air Vehicles
Armored Car
Armored Fighting Vehicle
Armored Personnel Carrier
Tactics
>
Alamo
Weapons
>
Anti-Aircraft
Anti-Tank Launchers
Artillery
Roles
>
Anti-Tank Rifleman
Flight School Handbook
>
Overview
Agility & Landing
Copilot
Formations
Aerial Weaponry
Danger Close
Light Attack
Fuel Leaks
Autorotation
Art of Crashing
Nightvision
Pedestal Defense
Pedestal Attack
Tailrotor Recovery
Target Fixation
Transport Pilot
Tactics, Techniques & Procedures
>
Soldier Skill Level 1 Tasks
Shoot
>
Weapon Squad Function and Employment
Weapon Familiarization
Artillery Usage
Sniper Methodology
Move
>
Land Navigation
Air Assault
Parachute School
Pathfinder Operations
Advanced Diving Guide
Communicate
>
Communication Procedures
Aviation Communication
Joint Terminal Attack Controller
Verbiage
Survive
>
Medicine
>
Combat Lifesaver
Casualty Collection Points
Individual First Aid Kits
Tactical Combat Casualty Care
Explosives
>
Explosive Ordnance Familiarization
Bug Out Bag
Combat Search & Rescue
Adapt
>
Tactics
>
Patrol Base Operations
Close Quarters Battle
Door Breaching
Forward Observer
Battle Drills Explained
Immediate Action Drills
Urban Warrior Training Tasks
Reconnaissance
>
Special Reconnaissance
Unconventional Warfare
Rogers' Standing Orders
Rules of Recon
Leadership & Planning
>
Leadership Guidance
Strategic Leadership
Operational Leadership
Non-Commissioned Officer Leadership
Troop Leading Procedures
Mission Planning (MDMP)
Order(s) Productions
OPORD & Annex Example
Patrol Planning
Command & Control
Strategies of War
Keep It Simple Stupid
PCC/PCIs
Standard Operating Procedures
Battle Captains
Lines of Gear
Mission Designation 101
Graphic Control Measure (GCMs))
The 5 "Truths" of Special Operation Forces (SOF)
Supply Class List for Arma III
Special & Miscellaneous
>
Psychology of Combat
Aircraft Operating Procedures
Aircraft Carrier-based Operations
>
Flight Deck Operations
Advanced Combat Environment 3
Other Games
>
DayZ
>
DayZ Survival Doctrine
Barotrauma
>
Crew SOPs
Diving Guide
War of Rights
>
Basic Orders
Marksmanship
VTOL VR